
- #FREE DOWNLOAD MEGAMAN X4 FULL VERSION PC PC#
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The scene in the intro where the General does a salute was removed, possibly due to it resembling a Nazi salute. The Mega Man X Legacy Collection version of the game has a few differences from the original PS1 release.
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The English PC version removed all Japanese voices and battle cries properly but only replaced them with dummy data files, and all of them are interchangeable with voice files used in the Japanese PC version.
Despite being disabled, all Japanese pre-battle voices of Maverick bosses are still present in the game's voice data set. While these bosses do still retain their voices during battle, Cyber Peacock is the only one who's been muted entirely. Some voices, such as the pre-battle voices from the eight selectable bosses, were disabled in the international releases. Japan InternationalĪs with the first three games, the eight Mavericks go under new names overseas, save for Split Mushroom. The Japanese ending song, Yukie Nakama's 'One More Chance', was replaced with a different track for the international releases. The Japanese opening song, Yukie Nakama's 'Makenai Ai ga Kitto Aru', was replaced with a different track for the international releases. This was simplified in the International builds. The images of X and Zero from the player select screen slide across the title screen's opening animation. Upload voice clips of the Mavericks from the Japanese version. (Source: DarkHunter) Regional Differences To do: This footage was captured by copying the data from 'PLDEMO.ARC' over one of the four demo files that are used. The demo starts X at the final boss, which for spoiler reasons is probably why it was cut (that and the atrocious playing). This file is not present on the Japanese release. Located on the NTSC disc is a file called 'PLDEMO.ARC' containing data for an unused demo. Palette data for these two images still exists, however. Unused throughout all known versions of the game, and untouched in the international versions. A placeholder graphic for boss portraits, specifically for selectable stages that have unimplemented bosses. A placeholder graphic for boss portraits, particularly for unavailable stages.
The running sprite is shown while choosing one of the regular eight stages, while the one on the right shows up while the second Final Weapon stage is being selected. While the first sprite to the left is entirely unused, the two on the right can be briefly seen just as a stage is being selected. Graphics from the Mega Man X5 enemy Rollin' Gear are present in the data from the second section of Storm Owl's stage.
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Plus the infamous 'WHAT AM I FIGHTING FOR!'
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The game has many similarities to its sibling Mega Man 8 and marks the cut-off point where many fans think the series jumped the shark.
Mega Man X4 marks X's entry to the PlayStation and Saturn as the Maverick Hunter has to team up with his buddy Zero and fight off an entire Reploid army that decides to go rogue because everyone is bad at basic communication. This page is rather stubbly and could use some expansion.Īre you a bad enough dude to rescue this article? (Redirected from Mega Man X4 (PlayStation)) Mega Man X4